Post-Jam QoL/Balance Update
Doggy Dog World » Devlog
Thanks all for playing and voting on Doggy Dog World!
After a little more feedback, I made a few tweaks now that the jam is over:
- If you're not playing with a touch device, Dog will tell you you don't have to click to draw.
- There's now a setting to speed up Dog's drawing (Dog does get faster at drawing for each circle that completes, but it can be hard to notice since it's pretty gradual).
- Lowered most inspiration costs and made the final pressure upgrade slightly more powerful (This is partially reversing some last-minute tweaks before submission that I ultimately wasn't happy with. I don't want this game to stall too much even if you aren't playing optimally).
- Changed wording of "Consume" to "Reagent" on circle builder. Let's not "consume" dogs lol.
- Bugfix in pressure handling for inspiration-generating circles.
This will be the last update unless I broke something horribly that I didn't catch in my half an hour of playtesting >.>
I hope to see you all next Incremental Game Jam!
Doggy Dog World
Transmute elements to make a new world. Made for Summer Incremental Game Jam 2022
Status | Released |
Author | heartosis |
Tags | Incremental, Mouse only |
Languages | English |
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